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PHP Cross Reference of miniNEAB Engine

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Fileabout.php                   [source] [18 lines]    Your about page. Change this to reflect who contributed to your game. A link to Nowhere-Else.org is appreciated but not mandatory.
Fileaction_account.php          [source] [59 lines]    This page is called when the player click on the "Preferences" menu. Its stores the screenmode, image quality, gender, and combat mode.
Fileaction_chgpasswd.php        [source] [65 lines]    Page used to change the player password.
Fileaction_on_map.php           [source] [561 lines]   This page is called from the AJAX code within the 2D map. Its take care of all the player interraction with the 2D world.
Fileadd_map_dialog.php          [source] [100 lines]   Page used to add map "texts"
Fileadd_map_link.php            [source] [133 lines]   Page used to add map links. Map links are "hotspots" which are used while a player walk over a certain area.
Fileadd_map_link_check.php      [source] [157 lines]   Page used to add conditions to the map links. With this it's possible to add links ONLY if the condition is true. The conditions are the same as the one used in the dialogs.
Fileadd_map_monster.php         [source] [102 lines]   Add monsters specific to this map.
Fileadd_map_part_check.php      [source] [176 lines]   Add a condition to a map tile. This allows to have tiles changing due to some conditions.
Fileadd_map_text_check.php      [source] [156 lines]   This allows to add conditions to the map texts.
Fileadd_monster_drop.php        [source] [96 lines]    Defines what objects a monster may drop if killed.
Filearts.php                    [source] [79 lines]    This files control the number of tiles used as background or objects. To be able to work in a easier way, they have been splitted in categories. This is then used in the map editor.
Fileauctions.php                [source] [239 lines]   The auction house.
Filebase.php                    [source] [27 lines]    This page is the page used to show a top frame (with menu) and the main game frame.
Filecast_spell.php              [source] [182 lines]   
Filechar_creator.php            [source] [963 lines]   This page is used to create new monsters. It generates also the needed PNG based on the parts selected.
Fileclean_removed_objects.php   [source] [104 lines]   Removes an object from the world. And fix players which was wearing it.
Filecleanup_player_formula.php  [source] [42 lines]    Normally called by the cron.php, this files cleanup player formula, in case the formulas has been changed.
Filecombat_grid.js              [source] [1476 lines]  This file is used for the strategic combats
Filecombat_grid.php             [source] [389 lines]   Strategic combat module. This will use the combat_grid.js as well as the grid_action.php (called from the AJAX code).
Filecombats_util.php            [source] [800 lines]   
Fileconfig.inc                  [source] [9 lines]     
Filecook_objects.php            [source] [335 lines]   Code used for the skill mix/cook.
Filecraft_objects.php           [source] [164 lines]   Code used for the crafting skill. Crafting requires a blueprint.
Filecrafting_formula.php        [source] [160 lines]   
Filecreate_blueprint.php        [source] [119 lines]   Code used by the skill create blueprint.
Filecron.php                    [source] [137 lines]   This code should be called from the crontab once per day in order to run some daily game jobs (like the auctions).
Filedb_conn.php                 [source] [93 lines]    
Filedb_conn_5.php               [source] [93 lines]    
Filedialog_editor.js            [source] [971 lines]   
Filedialog_editor.php           [source] [665 lines]   This page is the dialog editor. Heavely use Javascript to keep the full dialog of one NPC into the browser memory. The data is then stored at once when the user press the save button.
Filedialog_macros.php           [source] [184 lines]   
Filedid_you_know.php            [source] [26 lines]    This code show a "Did you know" popup.
Filedrink_potion.php            [source] [77 lines]    This code is called when the player drinks a potion.
Filedungeon_manager.php         [source] [106 lines]   This is the mines/dungeon manager page. You can define here what sort of maze the game should generate, as well as other parameters. Those mines/dungeons will be re-generated once per day by the cron.php code.
Fileeat_food.php                [source] [75 lines]    Code used when a player eats some food.
Fileequip_armor.php             [source] [74 lines]    Code used when a player equip an armor.
Fileequip_ring.php              [source] [55 lines]    Code used when a player equips a ring.
Fileequip_shield.php            [source] [64 lines]    Code used when a player equips a shield.
Fileequip_weapon.php            [source] [93 lines]    Code used when a player equips a weapon.
Fileextract_info.php            [source] [11 lines]    This page is displayed when a player tries to run the skill "recycle". The skill recycle should be used from within the inventory.
Filefaq.php                     [source] [199 lines]   This code is used by both the "shrine of verity" as well as the external F.A.Q.
Filefishing_info.php            [source] [11 lines]    This page is displayed when the player tries to use the skill fishing directly. It should be used instead from the inventory using a fishing pole.
Filefullmap.php                 [source] [153 lines]   This code generates the image of the full map.
Filegame.php                    [source] [488 lines]   This is the main game code. This PHP will connect to the database, check the user, and takes care of the look&feel.
Filegen_dongeon.php             [source] [478 lines]   This code actually generate the mines/dungeon.
Filegen_map.php                 [source] [130 lines]   This codes generate a preview of the full map. Used in the atlas.
Filegeneric_dungeon.php         [source] [41 lines]    This code handle the entrence in the random mines/dungeons.
Filegeneric_loc.php             [source] [101 lines]   This code is used to takes care of the generic locations (like towns and likes). It presents a list of NPC (to talk to), and the description (HTML) of the area. An optional image of the location can be displayed.
Filegeneric_magic.php           [source] [168 lines]   
Filegeneric_map.php             [source] [472 lines]   This code takes care of showing a 2D map where the player can walk/interract with and start fights. It uses the map_script.js and via AJAX the action_on_map.php.
Filegeneric_shop.php            [source] [585 lines]   This code takes care of generating a NPC shop.
Filegraphs.php                  [source] [326 lines]   
Filegrid_action.php             [source] [832 lines]   this code is called from the combat_grid.js (from AJAX). It takes care of the combat actions in strategic mode.
Filehandle_error.php            [source] [54 lines]    Code used to display an error message.
Fileharvest_info.php            [source] [11 lines]    This page is displayed when the player tries to use the harvest skill directly. Instead the harvest skill is used when a player is mining or harvesting wood.
Fileheal.php                    [source] [125 lines]   This is the heal other skill code.
Fileheal_info.php               [source] [12 lines]    This page is displayed when a player tries to use the heal other skill directly. Instead this skill should be used from within the chat.
Filehelp.php                    [source] [1 lines]     
Filehelp_ballon.js              [source] [215 lines]   
Fileherbs_info.php              [source] [11 lines]    This page is displayed when a player tries to use the "harvest herbs" skill directly. Instead the player should directly walk over the herbs on the 2D map.
Filehunting.php                 [source] [39 lines]    Shows which monsters and how many of those the player killed. This is called from the action_account.php
Fileimage_map_util.php          [source] [166 lines]   
Fileindex.php                   [source] [161 lines]   
Fileinventory.js                [source] [643 lines]   
Fileinventory.php               [source] [650 lines]   Takes care of the player inventory.
Fileinventory_help.html         [source] [1 lines]     
Fileinventory_image_manager.php [source] [127 lines]   This code allows to upload new images for inventory objects.
Fileinventory_load.php          [source] [116 lines]   This provide the data for the inventory. We send it in blocks in order to avoid to block the player browser.
Filejournal.js                  [source] [195 lines]   
Filejournal.php                 [source] [92 lines]    Displays the player journal.
Filelevel_rules.php             [source] [8 lines]     The rules to calculate the Experience / Level ratio.
Filelink_manager.php            [source] [131 lines]   Code used to link 2 locations (for example to create the exit link inside NPC shops)
Filelist_monsters.php           [source] [53 lines]    This produce a list with all the in game monsters.
Filelist_objects.php            [source] [57 lines]    This produce a list with all ingame objects (beside the player invented one).
Fileloadmap.php                 [source] [540 lines]   Code which generate the javascript containing the map information
Filelocation_editor.php         [source] [73 lines]    Editor for the generic locations.
Filelocation_manager.php        [source] [557 lines]   This is the base manager of the locations. It allows to add new locations, or edit basic info about them.
Filelost_password.php           [source] [70 lines]    Sends back the password to the email used for the registration.
Filemake_all_dungeons.php       [source] [19 lines]    Generate all the random mines/dungeon
Filemake_dungeon.php            [source] [122 lines]   This code is called from cron.php once per day or dungeon_manager.php when needed. Its generates the random mines/dungeons.
Filemake_island.php             [source] [531 lines]   Create an empty island.
Filemake_mines.php              [source] [130 lines]   
Filemap_dialogs.php             [source] [156 lines]   
Filemap_editor.js               [source] [890 lines]   
Filemap_editor.php              [source] [358 lines]   The 2D map editor. Uses map_editor.js and some other php files.
Filemap_locations.php           [source] [164 lines]   Used by the map_editor.php in order to show all the "map links".
Filemap_monsters.php            [source] [101 lines]   Used by the map_editor.php to show all the monsters which are used specially in this map. If specific map monsters are used, progressive monsters are not used.
Filemap_parts.php               [source] [237 lines]   Shows the different conditional art parts. Used inside map_editor.php
Filemap_random.php              [source] [6 lines]     
Filemap_script.js               [source] [1355 lines]  
Filemap_util.php                [source] [366 lines]   Some utilities to deal with the map data
Filemarket.php                  [source] [895 lines]   Market place which allows players to buy and sell stuff from each others.
Filemarket_sheet.php            [source] [476 lines]   Allows the owner of a market shop to manage his/her shop.
Filemine_info.php               [source] [10 lines]    This page is displayed when a player tries to use the mine skill directly.
Fileminimap.php                 [source] [111 lines]   Draws the mini map shown mainly in the side of the 2D map interface.
Filemisc_util.php               [source] [1280 lines]  Miscelanious functions used in the game.
Filenews.php                    [source] [19 lines]    This code could be used to display news on the home page.
Filenews_board.php              [source] [197 lines]   Allows players to post their own small news into a "wood" board.
Filenewsletter.php              [source] [95 lines]    Allows to send a newsletter either via email or via in game messages to a selected type of players.
Filenormal.css                  [source] [12 lines]    
Filenormal_ie.css               [source] [12 lines]    
Filenpc_location.php            [source] [49 lines]    This allow to interract with a NPC, normally this should be displayed directly on the 2D map.
Fileobject_editor.php           [source] [999 lines]   Allow to add/edit world objects with a tool which look like a spreadsheet.
Fileobject_info.php             [source] [87 lines]    This code display some info about a given object.
Fileobject_list.php             [source] [71 lines]    Displays all the possible map objects. Used by the map_editor.php
Fileobjects_util.php            [source] [522 lines]   Functions which deals with objects and inventory used in the game.
Fileplayer_info.php             [source] [329 lines]   Displays some info about a player.
Filepng_activity.php            [source] [430 lines]   Displays realtime statistics about the game.
Filepostoffice.js               [source] [875 lines]   
Filepostoffice.php              [source] [344 lines]   The in game messagin system.
Filepostoffice_actions.php      [source] [363 lines]   This page is called by the postoffice.js via AJAX. It will react to the different commands requested by the player.
Filepostoffice_attachements.php [source] [179 lines]   Adds objects attachements to the messages.
Filepostoffice_friends.php      [source] [97 lines]    Adds a friend to the friend list (used in the post office).
Filepostoffice_help.php         [source] [47 lines]    Displays a little help when the player enters the postoffice.
Filepostoffice_ignore.php       [source] [112 lines]   Adds a player in the ignore list. Ignored player will not be able to send a message to this particular player. It's not possible to ignore helpers or administrators.
Filepublish_shots.php           [source] [114 lines]   Publish player screenshots done via the impsbox.
Filequest_manager.php           [source] [77 lines]    Allows to edit quests.
Filequests_util.php             [source] [854 lines]   Utility package to deal with quests.
Filequick_inventory.php         [source] [168 lines]   Shows the quick inventory in the left menu.
Filequick_slot.php              [source] [3 lines]     
Fileread_news.php               [source] [33 lines]    Shows the news. Could be used as include in the home page.
Filerecycle_info.php            [source] [10 lines]    This page is displayed when a player tries to use the recycle skill directly.
Fileregister.php                [source] [193 lines]   The registration page
Filerepair_info.php             [source] [10 lines]    This page is displayed when a player tries to use directly the repair skill.
Filereturn_attachements.php     [source] [104 lines]   This code is used in the cron.php to returns the attachement to their owner in case the destination player was not active for a certain time.
Filescrolling_table_body.js     [source] [110 lines]   
Fileselect_action.php           [source] [78 lines]    This code takes care to invoque the correct game feature (like inventory or journal).
Fileselect_admin.php            [source] [34 lines]    This code takes care to call the correct admin function, and checks if the player has the correct right to do so.
Fileselect_cell.php             [source] [80 lines]    This code is used to select a world cell.
Fileselect_player.php           [source] [116 lines]   This code is used in the post office to help select the destination player.
Fileselect_walkable.php         [source] [103 lines]   This manager tool allow to define if a tile is walkable or not.
Fileshop_manager.php            [source] [107 lines]   This tool allows to edit NPC shops.
Fileshrine.php                  [source] [288 lines]   This is tool is the so called "shrine of verity" (the in game faq)
Filespecial_menu.php            [source] [53 lines]    Displays the correct menu depending on the player role.
Filespellbook.php               [source] [108 lines]   This is the player spellbook.
Filestats.php                   [source] [227 lines]   This pages displays the player stats as well as the list of the known skills.
Filestore_cache.php             [source] [37 lines]    This code tries to keep as much as possible the file in the browser cache.
Filestore_market_price.php      [source] [27 lines]    This code is called from the cron.php to keep an history on the objects prices.
Filetile_list.php               [source] [65 lines]    This code displays the possible tiles usable in the 2D map. Used in the map_editor.php
Filetinker.php                  [source] [164 lines]   A tinker (repairs objects)
Filetitles.php                  [source] [45 lines]    All the titles used in the game.
Filetop.php                     [source] [97 lines]    The top frame.
Filetop_100.php                 [source] [106 lines]   Player scores.
Filetop_online.php              [source] [43 lines]    Shows the top online players.
Fileunsubscribe.php             [source] [23 lines]    Allows players to unsubscribe to the email newsletter.
Fileuse_food.php                [source] [29 lines]    Decrement the fullness of the current player.
Fileuser_admin.php              [source] [1072 lines]  The administration tool.
Fileview_map.php                [source] [48 lines]    Displays as map.
Filewalkable.php                [source] [4 lines]     
Filewelcome.php                 [source] [70 lines]    The welcome page.
Filewell.php                    [source] [84 lines]    Allows the player to reset his account.
Filewoodcutting_info.php        [source] [10 lines]    This page is displayed if the player tries to use the wood cutting skill directly.


Generated: Sun Mar 11 17:28:20 2007 Cross-referenced by PHPXref 0.7